Still Drag'n On!
It's not a Photo Scan but here is an asset that is very close to heart. We had this model built (By Adam Sacco) for a fantasy project we have yet to be positioned to further pursue. This dragon's name is Torvid. I figured you might be able to put him to good use! Enjoy!
I just wanted to throw down on a fun little model I was tasked with chasing down a little while back. It was a board, more accurately it was a board to use as a sign. Not just any sign but an over done western styled wooden sign that would match the iconic look of classic western films. It took me a bit of time to locate such a subject because reality does not really look like that over done style. But I am proud to say that after a bit of searching such a subject was located and successfully scanned for your 3D modelling enjoyment. :) This was one of the first times that I attempted to resolve a scan using flash photography. It is only single sided but it's a little beauty.
It's one of the easier types of subjects to Photo Scan but who needs just a one off? Usually nobody, which is why I've assembled multiple mid to large boulder models here for your 3D production enjoyment. Check them out.
Elm Tree with Hollows
I know everybody does tree trunks but this subject captivated me. I love the old, over-grown, rotted-out stumps around the base of this tree. I can totally imagine children's animation with some fantastic CG critters living in the hollows. Also the folds in the bark just show some of the fantastic details that age produces. So here you go an old elm tree. Enjoy!
Old World Well
It took the better part of several days to photograph the subject, align, generate points, mesh, section it, remesh, UV map, reproject, build textures, paint additional detail from the texture and reassemble. Whew! The final prop is ready to be dropped in to our Western game to hide evil gunmen anywhere we want in the scenes. Yes, it took that long and required 355 photos of the original subject in overcast lighting. But hey, look at that beautiful 3D-ness! :)
Hitting the Wall
Rough Stone Wall Detailed
I found this sample along a steep drop off at Red Rocks Amphitheater. Wasn't too hard to reach and the lighting was ambient enough for me to capture this one.
I have wanted to return to this subject ever since I first did a very low detail scan. So here it is. I finally caught it on an overcast day and scanned it in 167 close up photos. :) I love it!
I wanted to share some of my PhotoScanning work as I build up wall assets. I was really excited to find this top sample because I need that rougher hewn feel if I'm going to use these assets to build old world or fantasy elements.
Permissions & Copyrights
Please feel free to use our 3D scans in your commercial productions. Credit is always welcome but not required.
Staying busy dreaming of synthetic film making while working as a VFX artist and scratching out time to write novels and be a dad to three.