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Lethal Force Simulation VR

Lethal Force Simulation benefits significantly from the immersive nature of VR experiences.  Remnant Studios' high quality models and environment assets deliver realism that is believable and enriching.  Bringing together environments, props, live action characters, machine learning, firearms simulation and audioscapes in a seamless experience; it's how we enable you to nail your training objectives.
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Environment Scanning

Prop Scanning

More than simply creating large data sets of locations, Remnant Studios optimizes 3D environment and interior scans to play seamlessly in the demanding platform of VR.  Now, the movement decisions of your officers are a quantifiable training facet that affects all the in game characters and ultimately the outcome of the scenario.  Officers are now training not just on how and when they shoot but also on how their approach escalates or deescalates potentially lethal scenarios.
Remnant Studios brings years of scanning experience to lethal force simulations.  This seamless ability to acquisition the real world and translate it into the virtual realm provides our clients with endless control over their scenarios.  The significance of each and every in-scene prop provides cues to officers as they hone their skills to notice telling information available in each scenario.

Living Game Characters

Programming & Simulation

Full 3D, live action, scanning over time, and hybrid light field character approaches all have their place and advantages.  These traditional and creative approaches allow your end viewing experience to be as life-like, realistic and reactive as possible.
Whether it is algorithmic scene generation to match your room size, programmatic performance triggering of reactive characters, Remnant Studios delivers responsive and malleable VR scenarios that achieve the highest immersion to best serve your training objectives.
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  • Home
  • EXPERIENCES
    • Dining Show Experiences
    • Emily of New Moon >
      • New Moon Blog
      • Emily Page 2
      • Emily Page 3
    • Game Dev Blog
    • VR Blog
    • Believe
    • The Range
    • Crush Balloons
  • 3D Warehouse
    • Scans
  • About
  • Contact